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   | BattleField | ||
    
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    ews() Do one roll with the plusminus d6 die (wrapper for a function in pmw6).  | 
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    check(skill,
        MW) Check if a given skill test reached a min-value (wrapper for a function in pmw6).  | 
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    ocheck(skill,
        MW) Return the degree of success / failure for a skill check (wrapper for a function in pmw6).  | 
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    powercheck(Groups) Compare the ratio between fighters who are alive in each group (but not necessarily able to fight).  | 
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    bias_me(armies) Calculate the bias between two groups and store it in Grou().situation[1].  | 
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   | experience(chars) | ||
    
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    biasfactor = 1.3999999999999999
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    biasmultiplier = 2.0
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    biascutoff = 8
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    expfactor = 1
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    exp_logfactor = 1.5
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    inactvalue = 0.69999999999999996
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    woundvalue = 0.40000000000000002
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    powervalue = 0.20000000000000001
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    name_objekt = <schlachtfeld.namen.Name instance at 0x9b21b8>
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    verbose = True
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    armies = [(('Menschen Armee', 0.5, 0.4), [], [("tag:1w6.org,2...
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    test = BattleField(armies)
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    atscatter = [3, 2, 1]
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    default_style = (0, (3, 3), (3, 3), (3, 3), (3, 3), None)
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    defensive_style = (-3, (0, 0), (0, 3), (3, 3), (3, 3), None)
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    escape_style = (6, (3, 3), (3, 3), (0, 0), (0, 0), 'escape')
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    line_cut = 5
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    offensive_style = (6, (3, 3), (0, 0), (3, 3), (3, 3), 'dead')
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    styledict = {'default': (0, (3, 3), (3, 3), (3, 3), (3, 3), None...
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  biasfactorNone
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  biasmultiplierNone
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  biascutoffNone
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  expfactorNone
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  exp_logfactorNone
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  inactvalueNone
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  woundvalueNone
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  powervalueNone
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  name_objektNone
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  verboseNone
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  armiesNone
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  testNone
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  atscatterNone
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  default_styleNone
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  defensive_styleNone
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  escape_styleNone
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  line_cutNone
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  offensive_styleNone
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  styledictNone
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